Testing
Setting Spaces Environment
- By default, post integration, a test campaign will be enabled, so that the gameplay and the integration can be tested thoroughly, before pushing the game live.
- By default, env is
PRODin v1.6.1, you wouldn't need to set any email or env or deviceId
Platform Handling
v1.6.1supports UnityWEBGL,ANDROID,EDITORplatforms. Based on the platform you had selected on Game Onboard Sheet, Spaces package will support that specific platform along with theEDITORplatform.- If you game supports multiple platforms, You will be receiving separate
Spaces.Unity.WebGl.Sdk.V2.dllfile for each platform. You need to use the appropriate file when building the game for that specific platform. You need to replace theSpaces.Unity.WebGl.Sdk.V2.dllfile. it is present in\Spaces\Resources\folder